-- GENERATED SPELL FOR [Aku'mai Snapjaw] --


function spell0_4825(pUnit, Event) --@Ravage,n/a--
pUnit:FullCastSpellOnTarget(8391,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_4825', 3299, 1)
end

function Sorts_4825(pUnit, Event)
local choix_sorts_4825 = math.random(0, 0)
if choix_sorts_4825 == 0 then
pUnit:RegisterEvent('spell0_4825', 1, 1)
end
end

function mob4825_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_4825', math.random(1500, 3000), 1)
end

function mob4825_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob4825_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob4825_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(4825, 1, 'mob4825_Action')
RegisterUnitEvent(4825, 2, 'mob4825_Leave')
RegisterUnitEvent(4825, 3, 'mob4825_Kill')
RegisterUnitEvent(4825, 4, 'mob4825_Die')
